Simplymaya Sand Speeder Hidef SimplymayaSandSpeederHidef英文正式版(Maya噴氣式賽車製作教程)(DVD版) 內容說明: Simplymaya.com官方出品的最新Maya教程,SandSpeeder-HiDef(噴氣式賽車製作教 程).教程時長達8個多小時,總14章節內容。全面講解Maya建模和紋理貼圖技巧。 教程所使用的軟體:Maya,PhotoshopandZbrush. WelcometothefirstSimplyMaya.comshowcasedtutorialwehopetoreleaseone ofthesepermonth.ThisoneisbroughttoyoubyJasonEdwardsauthorofthe popularinternet3DcomicstripOutlawsTales.LuckilyforusJasonhas justfinishedaseriesfortheDiscoverychannelandhaskindlyconsented tospendsometimeworkingwithSimplyMayatobringusaseriesofnew tutorialsthefirstofwhichwepresenttoyouinournewHiDefinitionvideo format. SimplyMayabringsyouthisbrandnew14parthardsurfacemodellingand texturingtutorialinconjunctionwithOutlawsTales.Thetutorialisaimed atpeoplewhohaveanunderstandingofthefundamentalsofMaya,Photoshop andZbrush. TheprojectbeginsbysettingupimageplainsinMayatouseasareference guideforthestartofthemodel,thengetsstraighttobusinessby blockingoutthebasicformsusingpolygons.Thefollowingchaptersthentake youthroughanoverviewofamodellingprocesstohelpyoufinishthevehicle off.Techniquessuchaslookingatrealworldreferences,pathextrusion, radialplacementandmeshextractionofobjectsarecoveredhereaswellas thestandardmodellingtoolsofMaya. Oncethemajorityofmodellingisoveritstimetobeginsettingupthemodel fortexturingandhowtosetupauvmapandoptimiseitinMaya』sTexture editor.Oncompletionoftheuvmapthenextchapterslookatcreating texturemapstohelpgivethemodelamorerealisticlook.Aswellasusing Photoshopforthisprocess,you』llbeintroducedtoZbrush.Usingboth programsseparatelyandalsoinunison,you』llseehowtoquicklyachieve goodlookingtextures. Inthefinalchaptersthetexturesareplacedontothemodelreadyfor renderinginasceneusingjusta2dimageasabackgroundandagroundplane forshadowing.Then,renderingusingMentalRaysFinalGatherandafew spotlights,anoverviewisgivenshowinghowtomaketheVehicle『fit』into the2dbackdrop,similartotechniquesusedinmotionpicturesand television. Thetutorialisaimedatpeoplewhohaveanunderstandingofthe fundamentalsofMaya,PhotoshopandZbrush. TheprojectbeginsbysettingupimageplainsinMayatouseasareference guideforthestartofthemodel,thengetsstraighttobusinessby blockingoutthebasicformsusingpolygons.Thefollowingchaptersthen takeyouthroughanoverviewofamodellingprocesstohelpyoufinish thevehicleoff.Techniquessuchaslookingatrealworldreferences, pathextrusion,radialplacementandmeshextractionofobjectsare coveredhereaswellasthestandardmodellingtoolsofMaya. Oncethemajorityofmodellingisoveritstimetobeginsettingupthe modelfortexturingandhowtosetupauvmapandoptimiseitinMaya?s Textureeditor.Oncompletionoftheuvmapthenextchapterslookat creatingtexturemapstohelpgivethemodelamorerealisticlook.Aswell asusingPhotoshopforthisprocess,you?llbeintroducedtoZbrush.Using bothprogramsseparatelyandalsoinunison,you?llseehowtoquickly achievegoodlookingtextures. Inthefinalchaptersthetexturesareplacedontothemodelreadyfor renderinginasceneusingjusta2dimageasabackgroundandaground planeforshadowing.Then,renderingusingMentalRaysFinalGatheranda fewspotlights,anoverviewisgivenshowinghowtomaketheVehicle"fit" intothe2dbackdrop,similartotechniquesusedinmotionpicturesand television. 相關商品:SimplymayaComRedGirlMayav8.5英語教學版(DVD版)